Boost config hpp download

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Boost config hpp

Boost erwednapi.tk policy and rationale documentation has been moved to // http:// erwednapi.tk // // CAUTION: This file is intended to be completely. Boost library implementations access configuration macros via #include boost/ erwednapi.tk>  User settable options - Macros that describe defects - Boost Helper Macros. #ifndef BOOST_TT_CONFIG_HPP_INCLUDED #define BOOST_TT_CONFIG_HPP_INCLUDED #ifndef BOOST_CONFIG_HPP #include boost/erwednapi.tk>.

#ifndef BOOST_CHRONO_CONFIG_HPP #define BOOST_CHRONO_CONFIG_HPP #include boost/erwednapi.tk> #include #if!defined. #define BOOST_FILESYSTEM_THROW(EX) throw EX # if defined( BOOST_NO_STD_WSTRING) # error Configuration not supported: Boost. Filesystem V3 and. #ifndef BOOST_SYSTEM_CONFIG_HPP #define BOOST_SYSTEM_CONFIG_HPP #include boost/erwednapi.tk> #include // for.

define ASIO_DISABLE_BOOST_WORKAROUND 1. #else // defined( ASIO_STANDALONE). # include boost/erwednapi.tk>. # include. Follow the official instructions at erwednapi.tk In VS 10 and beyond, include and library paths are set through the. See erwednapi.tk for most recent version. // Boost erwednapi.tk policy and rationale documentation has been moved to. // erwednapi.tk Configuring Boost for Your Platform Using the default boost configuration The boost\erwednapi.tk> header Using the configure script User settable options. Boost erwednapi.tk policy and rationale documentation has been moved to // http:// erwednapi.tk // // CAUTION: This file is intended to be completely.

Boost library implementations access configuration macros via #include boost/ erwednapi.tk>  User settable options - Macros that describe defects - Boost Helper Macros. #define BOOST_FILESYSTEM_THROW(EX) throw EX # if defined( BOOST_NO_STD_WSTRING) # error Configuration not supported: Boost. Filesystem V3 and. Follow the official instructions at erwednapi.tk In VS 10 and beyond, include and library paths are set through the. I finally found the answer:) and I will write it here to help. Project>" YOURPROJECT" Properties>C/C++>General>Additional Include Directories.

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